Generate digital LEGO models using 'tidyverse' functions. Convert image files into 2D and 3D LEGO mosaics, complete with piece counts and instructions. Render 3D models using simple data frame instructions. Developed under the LEGO Group's Fair Play policy <https://www.lego.com/en-us/legal/notices-and-policies/fair-play/>.
Version: | 0.3.5 |
Depends: | R (≥ 3.0.2) |
Imports: | ggplot2, magrittr, dplyr, tidyr, purrr, scales, farver, colorspace, rgl |
Suggests: | knitr, rmarkdown, gridExtra, png, jpeg, tibble, raster, stringr |
Published: | 2020-08-02 |
Author: | Ryan Timpe [aut, cre] |
Maintainer: | Ryan Timpe <ryan.timpe at gmail.com> |
BugReports: | https://github.com/ryantimpe/brickr/issues |
License: | MIT + file LICENSE |
URL: | https://github.com/ryantimpe/brickr |
NeedsCompilation: | no |
Materials: | README NEWS |
CRAN checks: | brickr results |
Reference manual: | brickr.pdf |
Vignettes: |
models-from-other models-from-program models-from-tables models-piece-type mosaics |
Package source: | brickr_0.3.5.tar.gz |
Windows binaries: | r-devel: brickr_0.3.5.zip, r-release: brickr_0.3.5.zip, r-oldrel: brickr_0.3.5.zip |
macOS binaries: | r-release (arm64): brickr_0.3.5.tgz, r-release (x86_64): brickr_0.3.5.tgz, r-oldrel: brickr_0.3.5.tgz |
Old sources: | brickr archive |
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